CallbackMode Property

Whether the class should operate in callback mode.


ANSI (Cross Platform)
int GetCallbackMode();
int SetCallbackMode(int bCallbackMode); Unicode (Windows) BOOL GetCallbackMode();
INT SetCallbackMode(BOOL bCallbackMode);
@property (nonatomic,readwrite,assign,getter=callbackMode,setter=setCallbackMode:) BOOL callbackMode;
- (BOOL)callbackMode;
- (void)setCallbackMode:(BOOL)newCallbackMode;

CBFSVAULT_EXTERNAL void* CBFSVAULT_CALL CBFSVault_CBVault_Get(void *lpObj, int propid, int arridx, int *lpcbVal, int64 *lpllVal);
CBFSVAULT_EXTERNAL int CBFSVAULT_CALL CBFSVault_CBVault_Set(void *lpObj, int propid, int arridx, const void *val, int cbVal);

Default Value



This property specifies whether the class should operate in callback mode, causing all vault access to be performed via the events listed below. Please refer to the Callback Mode topic for more information.

When this property is enabled, the following events must all be implemented in order for the class to function correctly:

Note: This property cannot be changed when Active is true, and cannot be changed within events.

Data Type


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CBFS Vault 2020 C++ Edition - Version 20.0 [Build 7986]