The name of the virtual filesystem.
int SetFileSystemName(const char* lpszFileSystemName);
INT SetFileSystemName(LPCWSTR lpszFileSystemName);
This property specifies the name of the virtual filesystem. Windows, and some other applications, use this name to identify the filesystem.
In general, the filesystem name can be any reasonable string up to 10 characters in length. However, some versions of Windows, and some third-party programs, may behave differently when they encounter an unknown filesystem name (i.e., anything other than FAT, FAT32, exFAT, NTFS, etc.). Applications should keep this restriction in mind when choosing a filesystem name.
This property is set to FAT32 by default, which may cause some applications to fail when attempting to copy large (>4GB) files to and from the virtual drive. It is recommended that applications set this property to exFAT if such issues occur.
Note: This property cannot be changed when Active is true, and cannot be changed within events.
This property is not available at design time.